Alexey Kolbasov

Unity Gameplay Engineer — Performance & Systems

Email GitHub PDF
EN RU

About

Unity engineer specialized in runtime performance and scalable gameplay systems. Delivered 10+ shipped projects both solo and in small teams, turning chaotic code into clean, stable and fast experiences.

Experience

Selected Projects

Core Expertise

Core & Systems

C# Unity Gameplay Systems UniTask & Async

Performance

Profiler Deep Dives GC Reduction CPU Optimization Memory Debugging

Architecture

Modular Architecture Addressables MVP / DI Event-driven Systems

Live Data & Languages

Analytics English B1+ Russian Native